Posts Tagged ‘Motion Controlls

28
Sep
09

Tokyo Game Show 2009: The News So Far.

One day I would love to go to Japan. Take in te sites, culture and general Japan life. Thats probably a long way off yet, but latest news from Japan is, the Tokyo Game Show is in full swing and brining us some information. So without further a-do, what are the big announcements so far?

Microsoft announces Project Natal Developers:

At TGS this year Microsoft announced the developers that are going to be making some games for the Xbox 360 hands free kit, the developers are as follows:

Activision Blizzard
Bethesda Softworks
CAPCOM
Disney Interactive
Electronic Arts
Konami
MTV Games
Namco Bandai
Sega
Square Enix
THQ Inc.
Ubisoft

Hmmm this could be interesting. Will we see a hands free Metal gear, Rockband, Final Fantasy, Guitar Hero or resident evil? We all know about the PS3 motion controller working with the revised edition of Resident Evil 5. So is Natal going to get he same treatment? Keep your eyes peeled.

Splinter Cell Conviction Gets A Release Date:

All you american gamers out there mark your calendars and get your gaming diaries out, as the new splinter cell is planning to hit US retailers February 23rd. As for UK and EU? well lets jus hope its at least a week after!

Microsoft Ups The Size Of XBLA Games.

Back when the arcade first came out for XBox LIVE there was only a 50 Meg cap on live arcade games that could be sold. That soon changed to 150 Meg as the arcade got more popular. But with recent arcade games such as Shadow Complex and the stand along Command $ Conquer expansion. It has been announced that the XBox LIVE Arcade game size cap is now a whopping 2GB. Might have to get that limited edition 250GB console after all.

PlayStation 3 Motion controller release date confirmed.

Leon is gonna love this! Spring 2010 is when all you PS3 gamers out there ill be able to get your hands on the PlayStation 3 Motion bundle, including Motion wand and PS3 eye camera. Yay for bloody motion controls!

For news stories thats about it. This week I will b giving you highlights fro TGS, with info on Crackdown 2, Dead Rising 2 and Ninety Nine Nights 2 (all the 2’s basically). So check back here for those articles and keep gaming!

Gav!

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26
Sep
09

What have Nintendo set in motion?

wiimote

I remember first hearing about the Wii and its new gameplay ideas, unveiling the Wiimote and its unusual point and click style of control. To be honest I wasn’t all that keen but I was willing to see how things went, and even got ahold of one on release day; although more for the upcoming Zelda and Metroid titles than for the new control style. Regardless, I played the console for a while; Metroid Prime 3 using the controls fantastically. However, mostly I found that few other titles actually benefited from the new system – sure, my grandparents played a few party games at Christmas, but there wasnt much else. Zelda: Twilight Princess was great for reasons other than the controls, and I’m sure I would have enjoyed the GameCube version equally.

Now, I applaud Nintendo for their clever marketing and acknowledge that they sold their console well, but in the end it just doesnt have the game lifespan of it’s competitors, often with months at a time before any solid releases – leaving it a lacking console for anyone with serious gaming needs.

So here I am now, with a Wii that’s used mainly to play GameCube titles, Zelda and Metroid Prime 3. When I’m not playing those (which is most of the time), the console just sits under my TV and gathers dust. And I’m quite happy with it that way – it’s there when I need it, but it leaves me alone most of the time and needs no attention from me whilst I play my PS3 and Xbox 360.

However, inside that little white console is a foreboding evil that waits to strike… After the Wii sold so well, other companies ran to look at the best-seller, wondering what it had that they didn’t. Before long, the Xbox 360 found itself covered with little Avatars of it’s players, for no apparent reason other than keeping up with what the Wii was doing with it’s Miis. Personally, I thought the NXE update was a big disappointment, and much preferred the old style of dashboard. However, it didn’t really influence me in a large way, so I quickly accepted the change, and continued my happy gaming life as usual.

nxe_hdmi_fix

However, more recently I sense a disturbance in the gaming world… The Wii strikes once again! This time it looks like bad news… Although Nintendo were quite content in creating an unusual console that filled many of GAME’s shelves with throw-away titles, its begun to spread. More recently, Sony announced their own version of the Wiimote, a currently nameless ‘wand’ which uses the Playstation EyeToy camera to track a glowing ball which can be used to control an on-screen cursor.

ps3motioncontroller-2lg

When I first heard this, I was a bit dismayed, but unsurprised that other consoles would attempt to take some of the Wii’s glory by creating their own motion controllers – what with the Wii’s sale figures, they obviously want their own share of the market. Expecting to see some gimmicky titles in 2010, much like the PS2’s EyeToy gaames, I was willing to ignore this new hardware and continue using my hardware in the same way I currently am. That’s OK, right?

Wrong.. It seems that the PS3 will be implementing this new hardware into some of its bigger titles – LittleBigPlanet and Resident Evil 5. LittleBigPlanet will incorporate a new tool that will allow players to manipulate certain objects in levels in order to progress – such as pulling down plaforms to walk across, or holding things back that would otherwise crush sackboy. What does this mean? Well – if I want to have full access to all of LittleBigPlanet’s features in the future, I’ll require a motion controller that I’ve already acknowleged I don’t want. However, if I choose not to purchase it, I’ll more than likely be swarmed with in-game options I can’t use, and levels that are inacessible to me.

As for Resident Evil 5, they are going to release a new version entitled Resident Evil 5: Alternative Edition. At first glance, one might think that this is much like Resident Evil 4, with its Wii counterpart which was released later on with a few enhancements. However, it seems that this new version of RE5 will feature a brand new campaign mode starring Chris and Jill, utilising the new motion controls.

Now, perhaps these games will allow for alternate control methods that make them playable without the motion controls, but I’m doubting it – why allow people to choose how to play, when they can be forced to buy new hardware in order to play games that they already love?

The Wii had some interesting concepts, but I’m really feeling that the success of it’s initial sales have had a negative impact on all of Nintendo’s stakeholders – other consoles want to emulate that success, and are willing to appeal to the more casual markets in order to do so. However, I do wonder whether these companies might want to compare the costs of their consoles before pinning the success solely on the motion capability of the Wii. I’m very worried that the gaming market will be killed by torrents of cheap party games and ports with tacked-on motion controls – and is that really the future we want to see?

I have played some fantastic games recently, and I’m also looking forward to plenty more – such as God of War III, Final Fantasy XIII, Brutal Legend, Bayonetta, Halo 3: ODST among others, and none of them require gimmicky controls to interest me. They prove that games can still be played with regular controllers whilst still being interesting, exciting and involving. The day I have to imitate swinging Kratos’ Blades of Chaos by waving a pair of Wiimotes around my head is the day I quit gaming.

So I ask, for myself and for all gamers out there: Please Nintendo, keep your damn Wiimote in your pocket and don’t show it to the other kids!